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Zloco Crendraven
BALKAN EXPRESS
249
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Posted - 2013.01.14 20:54:00 -
[1] - Quote
Titan bridges are broken. SC projection is broken. Few Examples:
- Example If goons want to ***** on a titan kill down south in Omist. They can prolly come in time from Deklein before its killed.
- PL are fighting in the south and if they got any troubles with their moons up in Venal they can be in full force in no time up there.
- Lowsec stronger entities are sitting whole day on Titans and jumping on poor guys 3 bridges away (which gets em to the other side of lowsec).
I mean wtf?
It is just to easy. And ppl complaining on this thread are those that are abusing badly this mechanic.
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Zloco Crendraven
BALKAN EXPRESS
249
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Posted - 2013.01.14 21:10:00 -
[2] - Quote
James Amril-Kesh wrote:Zloco Crendraven wrote:- Example If goons want to ***** on a titan kill down south in Omist. They can prolly come in time from Deklein before its killed. Yeah, cause that's not speculation. If they can it's because of tidi. Zloco Crendraven wrote:- PL are fighting in the south and if they got any troubles with their moons up in Venal they can be in full force in no time up there. Gee, and here I was thinking there was this thing called a reinforcement timer that gave structure owners a considerable amount of time to move their **** and prepare for an attack. Zloco Crendraven wrote:- Lowsec stronger entities are sitting whole day on Titans and jumping on poor guys 3 bridges away (which gets em to the other side of lowsec). This takes a lot longer than you think, and 3 bridges doesn't go as far as you seem to think it does either.
- Even without the Tidi
- Considerable amount of time like 30 mins?
- 3 jumps is pretty much enough to reach any lowsec point from another lowsec point and it takes no more than 5-10 mins. |

Zloco Crendraven
BALKAN EXPRESS
249
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Posted - 2013.01.14 21:21:00 -
[3] - Quote
James Amril-Kesh wrote:Zloco Crendraven wrote:- Even without the Tidi I think you vastly underestimate the amount of time it takes to travel that far, and overestimate the amount of time it takes to kill a titan. Zloco Crendraven wrote:- Considerable amount of time like 30 mins? Like 24+ hours. Zloco Crendraven wrote:- 3 jumps is pretty much enough to reach any lowsec point from another lowsec point and it takes no more than 5-10 mins. Wrong.
- Ahm i moved few times from vale to Omist. And took for my ex Corp (with no so good experience) about not even 30 mins to get there with all our stuff. (5 bridges)
- Even if the Timer is 30 mins they d be in time. Keeping that assets that easy should be a at least a bit of a hassle.
- I live in lowsec for already 1 year and we did those 3 jumps billion of times cos of our nomad style of life, and guess what, it takes 5-10 mins. |

Zloco Crendraven
BALKAN EXPRESS
249
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Posted - 2013.01.14 21:26:00 -
[4] - Quote
Nicolo da'Vicenza wrote:fukier wrote: i am sure ifyou actually had to jump 40+ jumps to find a real fight with out Titan brdiges and stuff 0.0 would be alot more intersting...
lol
And there would be less blues around 0.0 which would do nth but good. |

Zloco Crendraven
BALKAN EXPRESS
249
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Posted - 2013.01.14 21:30:00 -
[5] - Quote
James Amril-Kesh wrote:Zloco Crendraven wrote:- Ahm i moved few times from vale to Omist. And took for my ex Corp (with no so good experience) about not even 30 mins to get there with all our stuff. (5 bridges) Let's take a really southern system in Vale, a northern system in Omist, and see how many titan bridges it takes to go from one to the other, assuming the titan pilot has JDC 5. http://evemaps.dotlan.net/jump/Avatar,554/C-J7CR:9MWZ-BOh look, 10 jumps. Something tells me you're either exaggerating or fabricating. Zloco Crendraven wrote:- Even if the Timer is 30 mins they d be in time. Keeping that assets that easy should be a at least a bit of a hassle. So maybe your quarrel has more to do with reinforcement timers than force projection? Zloco Crendraven wrote:- I live in lowsec for already 1 year and we did those 3 jumps billion of times cos of our nomad style of life, and guess what, it takes 5-10 mins. Yeah, okay. 
- Might be but it was still less than 30 mins :D - Nah it is about force projection. Timers are just fine. - See, too easy.
Also Nullsec alliances keeping moon all around lowsec, why? because they can defend it whenever they want without any big hassle. |

Zloco Crendraven
BALKAN EXPRESS
249
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Posted - 2013.01.14 21:36:00 -
[6] - Quote
Natsett Amuinn wrote: I'm sure it's nothing to do with capital production. Nah, can't be.
That could be slowed down too, yep. |

Zloco Crendraven
BALKAN EXPRESS
249
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Posted - 2013.01.14 21:49:00 -
[7] - Quote
James Amril-Kesh wrote:Zloco Crendraven wrote:- Might be but it was still less than 30 mins :D Less than 3 minutes per jump? Damn, your corp must have been incredibly well organized. Either that or you're pulling convenient numbers out of your ass to suit your argument. Seeing as you were wrong about the distance by a factor of two, I find it rather likely you were wrong about the time required by roughly the same amount. Zloco Crendraven wrote:- Nah it is about force projection. Timers are just fine. So you think that we should be incapable of moving fleets several titan bridges in the amount of time it takes for a reinforcement timer to run down? Because that's completely absurd. Zloco Crendraven wrote:Also Nullsec alliances keeping moon all around lowsec, why? because they can defend it whenever they want without any big hassle. Even if it took a fleet of supercaps 5 hours to move across New Eden it wouldn't be a big hassle because reinforcement timers are so much longer than that.
- Klick jump > warp or approach (depends) > klick to jump >repeat. If u got any decent network, like most of Alliances/corp do it really dont need more then 3 mins per jump. - You should be able to move the fleet within the timer ofc, but not while the enemy is still reinforcing it, lol.
- 5 hours would be too much lol. I am more in line like same time as its needed for subcap to reach a point trough gates.
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Zloco Crendraven
BALKAN EXPRESS
249
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Posted - 2013.01.14 21:52:00 -
[8] - Quote
Natsett Amuinn wrote:Zloco Crendraven wrote:Natsett Amuinn wrote: I'm sure it's nothing to do with capital production. Nah, can't be.
That could be slowed down too, yep. It can be, find the PoS's and ******* blow them up. Same goes for supers and titans in null. Find them, and then blow up the PoS's. Why should CCP do the job for you?
LoL u are funny. |

Zloco Crendraven
BALKAN EXPRESS
250
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Posted - 2013.01.14 21:55:00 -
[9] - Quote
Natsett Amuinn wrote:Zloco Crendraven wrote:Natsett Amuinn wrote:Zloco Crendraven wrote:Natsett Amuinn wrote: I'm sure it's nothing to do with capital production. Nah, can't be.
That could be slowed down too, yep. It can be, find the PoS's and ******* blow them up. Same goes for supers and titans in null. Find them, and then blow up the PoS's. Why should CCP do the job for you? LoL u are funny. I hear that a lot. Oh god is another popular phrase I hear as well. I'll use my better judment and not end that with a mom joke.
Of course u hear it...  |

Zloco Crendraven
BALKAN EXPRESS
250
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Posted - 2013.01.15 08:47:00 -
[10] - Quote
Grath Telkin wrote:Crying and asking for things to get nerfed wont change that. We'll still drop right in on your cap group.
And that should be preserved. But dropping on "our" caps dozens jump away in less than 10 mins is just broken. Most of Alliances/corp have the 5 minutes rule. If u cannot nuke smth in 5 mins, bale out, cos u ll get a drop 100%.
BSs are almost not flown (except in 0.0), coz of the Dread threat. And if it escalates to caps, u get supers on head by a third, forth...party.
If ppl knew that only neighbours, visitors can filed instantly capitals and non present parties in a decent time (let say 30-60 mins). There would be much more risking, fights and cap kills, but this time from smaller entities.
Whole lowsec, WH and most of Nullsec Alliances dont have such a projection capabilities. Those few that have are fully exploiting that broken mechanics. Why the rest of EVE should bow to the minority? |
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Zloco Crendraven
BALKAN EXPRESS
250
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Posted - 2013.01.15 11:29:00 -
[11] - Quote
Juan Andalusian wrote:Natsett Amuinn wrote: Maybe because it helps to facilitate large scale warfare across the ******* map, without the tedious need to travel 50 jumps, or to build a hundre of the damn things.
The mechanics are working as intended, it's your expectations that are wrong.
Ridiculous notion, but your join date pretty much explains a lot. Just to clue you in there used to be large scale warfare even in the early days. Guess what there were no titan bridges then. People didn't have to do 50 jump to get large scale warfare either, for reasons such as: 1) They had enemies closer. 2) It was large scale warfare... you didn't undock from your HQ and travel to the enemies HQ every day, unless you are a ******. There are concepts known as preparation... logistics... bringing stuff to a staging system and operating from there. "Mechanics working as intended" isn't the issue. It's the effect mechanics have on the game.
Oh finally someone with a bit of sane logic. |

Zloco Crendraven
BALKAN EXPRESS
253
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Posted - 2013.01.15 23:29:00 -
[12] - Quote
Natsett Amuinn wrote:fukier wrote:James Amril-Kesh wrote:Marlona Sky wrote:You guys don't find that an armada of ships is able to travel from one side of the galaxy to the other in fifteen minutes amazing and health for the game? Fifteen minutes, lol. I can get from stain to syndicate in 30 min with just me and cyno alts... So I dunno if you had et a all cyno alts setup same time you could do it in theory in that amount of time... But if there a cool down time of like 10 min this could take over an hour... Because waiting longer to do stuff is always more fun? wtf. You guys really think that making hundreds of people sit around, even longer then they already do, just to get into the thick of things is "better". I'm glad you guys aren't the devs. Your game would be ****.
Than maybe u wont have 90% of nullsec blue. Than maybe some more roams would happen instead of sitting on Titans for whole nights. |

Zloco Crendraven
BALKAN EXPRESS
254
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Posted - 2013.01.15 23:51:00 -
[13] - Quote
James Amril-Kesh wrote:Zloco Crendraven wrote:Than maybe u wont have 90% of nullsec blue. Than maybe some more roams would happen instead of sitting on Titans for whole nights. We have plenty of roams and we don't have 90% of nullsec blue. I doubt we even have the majority of null entities blue. Try again.
Mate u can lie to the public, but pls, pls dont lie to yourself. |

Zloco Crendraven
BALKAN EXPRESS
254
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Posted - 2013.01.16 00:01:00 -
[14] - Quote
Natsett Amuinn wrote:Zloco Crendraven wrote:James Amril-Kesh wrote:Zloco Crendraven wrote:Than maybe u wont have 90% of nullsec blue. Than maybe some more roams would happen instead of sitting on Titans for whole nights. We have plenty of roams and we don't have 90% of nullsec blue. I doubt we even have the majority of null entities blue. Try again. Mate u can lie to the public, but pls, pls dont lie to yourself. So, if it goes against the image you'd like to portray, it's a lie. Got it. Funny thing, there's lots of roams in Deklein as well. I guess I'm a liar as well. Or maybe it's just you. I'm pretty sure it's you.
Or maybe u r a tinny delusional. Your roams are mostly "pile up gents BL or VOC came to whoop our assses"
Or some gangs that chase of some solo bot killers. |
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